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Posted Apr 29, 2026

Python Game Developer (Panda3D) - Remote

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Job Title: Python Game Developer (Panda3D) Job Type: Contract Location: Remote Job Summary Join our customer's team as an expert Pyhton Game Developer (Panda3D), where you’ll contribute to cutting-edge AI training projects using one of the most robust and flexible open-source game engines. This specialized role focuses on harnessing Panda3D’s capabilities to deliver immersive, high-performance simulations compatible with both legacy and contemporary hardware. Key Responsibilities • Design, develop, and optimize 3D game simulations and environments using Panda3D for AI training applications. • Collaborate with multidisciplinary teams to transform requirements into technical solutions. • Implement, maintain, and debug Python and C++ codebases integrated with Panda3D. • Contribute to version control workflows using GitHub to ensure smooth project collaboration. • Ensure cross-platform compatibility and performance across diverse hardware configurations. • Document architectural decisions, code, and processes clearly to support collaborative development. • Actively participate in code reviews, brainstorming sessions, and team meetings, emphasizing exceptional verbal and written communication. Required Skills And Qualifications • Proven, hands-on experience developing with Panda3D—experience with similar engines does not substitute. • Advanced proficiency in Python and C++ programming languages. • Strong command of GitHub for code management, branching, and pull requests. • Deep understanding of 3D graphics pipelines, simulation logic, and cross-platform development. • Exceptional written and verbal communication skills—clear documentation and collaboration are critical. • Ability to work independently in a remote environment, meeting deadlines with minimal supervision. • Demonstrated attention to detail and a problem-solving mindset. Preferred Qualifications • Prior game development experience for AI, simulation, or training purposes. • Familiarity with optimizing 3D assets for performance across a range of hardware. • Background in collaborative, distributed Agile environments.