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Posted Apr 29, 2026

Game Programmer (Unity)

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Hello, my name is Walt and I am looking to take on a full time Unity programmer to help me finish my indie game Alterspective. Key Information • Salary Range: $70k to $80k (USD). • Contract Length: 22 Months. • Contract Start: Q3 2026 • Full time contract. • Fully remote in the United States. Qualifications • Demonstrable proficiency in Unity C# scripting and development. • Has shipped at least one commercial title in a programming role. • Experience working with an existing codebase. • Excellent communicator in English. Tasks and Responsibilities • Work and iterate on a complex character controller with custom physics and some never-before-seen problems related to the game's unique mechanics. • Have good "game feel" instincts. • Work with constantly saved data for a rewind system as well as systems for recording player's actions. • Program interactable objects that interface with the player, including moving platforms. • Program NPC behaviors. • Program menus and UI systems. • Design and program some runtime procedural generation. • Handle game management, including saving, overall progress tracking, achievements, etc. • Work with procedural art systems, including baked procedural modeling and GPU mesh instancing. • Create systems to handle efficient open world streaming and LODs. • Ability to prototype and iterate on one-off mechanics, such as minigames. • Ability to fix bugs, reduce memory allocations and optimize. • Working with Git version control. • Working with build processes, including automation for certain tasks. • Willingness to take on any other technical tasks that pop up! Nice-to-Haves • Experience with graphics programming, tech art, and shaders. • Experience shipping on consoles. • Experience with Python and creating tools for Maya. • Passion or interest to explore any other part of game development alongside your programming responsibilities. If this project sounds interesting to you, please apply! Thank you!